The Escape Room Project

     Hey everyone, I wanna share to you my first game I developed using the Libgdx library. It is created using Java, libgdx and Tiled map creator. The Escape Room consist of 2D animation and has 18 level named in different kinds of rooms and setups. The purpose of the games is to solve all the mystery rooms and get the key to the next level.And it becomes a source of entertainment and boost the problem solving skills of the user. 
Screeenshot of  a
level from the
game
    The project aims to create an android game that will provide entertainment and improves critical thinking of the users by solving different puzzles. The proponents are also determined to implement their knowledge and understanding in Android applications development as a requirement in the subject matter. The project will focuses on creating an Android game written in java programming language that will provide entertainment and learning experience to the end-users. 

The project user interface is in 2D animation with game level of 18. The android game requires Android 6.0 (Marshmallow) and higher, and at least 30MB of disk space on the memory of the android phone doesn't requires internet connection. 
Level 12
     This project also implemented the waterfall model of software development life cycle. After defining the tools needed the proponent’s analyze the system in order to properly implement the outlines and the user interface and then integrate the libgdx. After all the integration and coding finally the beta testing of the game it is help the proponents to identify the bugs and resolved it systematically. The projects develop in a step by step procedure to ensure the necessary output.
If you want a source code you can email me at zidrexandag06@gmail.com. Thank you for reading my blog!


                             

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