The Escape Room Project
Hey everyone, I wanna share to you my first game I developed using the Libgdx library. It is created using Java, libgdx and Tiled map creator. The Escape Room consist of 2D animation and has 18
level named in different kinds of rooms and setups. The purpose of the games is to solve all the
mystery rooms and get the key to the next level.And it becomes a source of
entertainment and boost the problem solving skills of the user.
| Screeenshot of a level from the game |
The project aims to create an android game that
will provide entertainment and improves critical thinking of the users by
solving different puzzles. The proponents are also determined to implement
their knowledge and understanding in Android applications development as a
requirement in the subject matter. The project will focuses on creating an
Android game written in java programming language that will provide
entertainment and learning experience to the end-users.
The
project user interface is in 2D animation with game level of 18. The android
game requires Android 6.0 (Marshmallow) and higher, and at least 30MB of disk space
on the memory of the android phone doesn't requires internet connection.
| Level 12 |
This project also implemented the waterfall model of software development
life cycle. After
defining the tools needed the proponent’s analyze the system in order to
properly implement the outlines and the user interface and then integrate the
libgdx. After all the integration and coding finally the beta testing of the
game it is help the proponents to identify the bugs and resolved it
systematically. The projects develop in a step by step procedure to ensure the
necessary output.
If you want a source code you can email me at zidrexandag06@gmail.com. Thank you for reading my blog!
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